Because platforms can have their height adjusted up or down, you can even create platforms that sink down beneath ground… like, really, really deep down. I don’t know why anyone would want to do that *cough* devious players *cough*, but the option’s there! This ability to go deep is reserved for the ground level and basements.
You can stack platforms on top of platforms, on top of platforms, on top of platforms, on top of platforms, on top of platforms… Seriously, go nuts. Get creative. Make something nobody has ever seen in The Sims before!... On top of platforms…
When a platform’s height is a single step higher or lower than the adjacent floor, Sims are able to step onto it. For anything higher than a single step, connecting a set of stairs or a ladder between the different surfaces will allow Sims to reach them. Here’s your first advanced lesson in platforming: Remember that callout about stacking platforms on top of each other? If each stacked platform is a single step in height, you could certainly make some interesting custom staircases…
One notable exception - platforms can’t connect across multiple levels. If you build a stack of platforms all the way to the ceiling, the very last step will need to be a staircase or ladder to connect two separate floors of a building together.
Platforms can be utilized as fully functional space or be purely decorative areas - the choice is yours! As you adjust the height of a platform, your Sims will intelligently adapt to that space. For example, you could create a platform with only enough head clearance for a child to enter. The possibilities are endless!
The visual look of platforms can be customized in a variety of ways. The “Walls and Empty Rooms” section of Build Mode now has a “Platform Trims” subcategory. Here you’ll find trims that match all of our foundations as well as some new trims with basic materials that look perfect in the interior of a building. Want to go even further? Try wrapping the edge of a platform with half walls and then customize the edge with any wall material. Mix and match these methods for creative results!
Even More Half-Walls
Speaking of Half-Walls, we’re pleased to share that we’ve created 12 additional Half-Wall heights to choose from, adding to the 7 heights previously available. One could factually say this is our most sizable Half-Wall update ever! Pity the poor person who was tasked with writing uniquely descriptive names for each of these 19 height variations.
Sentiments are those special fuzzy feelings that form between Sims when they share a memorable moment together. Shared experiences between Sims now offer the opportunity for Sims to develop long lasting sentiments between each other, which in turn affects how they feel and act in the presence of (or the absence of) another particular Sim. Unlike relationships between Sims, Sentiments can be a one sided affair. When two or more Sims share an experience together, you may find that all, some, or none of them walk away from that moment having formed a lasting impression of the other Sims that were involved. The base game includes a wide variety of these Sentiments and Snowy Escape has additional ones tied to experiences within that pack.
Sentiments that have formed between Sims can be viewed in two locations. When socializing with another Sim, click on the heart-covered notebook that appears in the social UI at the top of your screen. Alternatively, you can view the Sentiments that exist between two Sims at any time within the new Sim Profile within the Relationship Panel. Read on for more information on this new Sim Profile....
Have you ever gone to check out the other Sims in your Sims’ life, only to be greeted with an overwhelmingly large tooltip that extended from the tippy top all the way to the bottom of your screen? We certainly have, and we weren’t happy with it. There has to be a better way! ...And there is! Introducing: Sim Profiles! Within the Relationship Panel, you can now click on the portrait of any Sim and select “Open Sim Profile” for a full breakdown of all the info the active Sim knows about that Sim. It even includes those nifty new Sentiments everyone’s been talking about!
Skin Tone Update Console & Community Identified Issues
We saw your feedback about the October skin tones update and, to improve clarity and transparency, we shared a first look on Twitter of the fix in progress.
With this patch, the Console game gets the October fixes for texture compression, resolving the banding on the cheeks and foreheads as well as discoloration on the tip of the nose.
In addition, this patch addresses the two community-identified issues of red dots around the lips and a dark blotch between the eyes. The red dots around the lips should be completely resolved at this time. The dark blotch between the eyes was softened to remove the hard edge, but the darkening is expected as part of the shadowing around the nose.
Couldn’t we all use a good vacation right about now? Your Sims certainly could, and now they can go anywhere! The ability to go on a vacation to any of your worlds has been added to the game for all players along with the “Rental” lot type.
To vacation to a world, a rental lot must exist within it. Should you purchase Snowy Escape, you’ll find the residential world of Mt. Komorebi includes some pre-built rental lots - a ready getaway awaiting your Sims. If you prefer to vacation in another world (Sulani, anyone?), you’ll first need to enter Manage Worlds mode and update at least one of the lots within the desired world to become a rental lot.
During a vacation, if your Sims are lacking any necessities, they now can “Order Supplies Now” from the rental’s mailbox or from their phone. Happy travels!